The ideas cards each had three components:
The set of cards included ideas relating to
Here are the card ideas below (with 1,2,3 budget figures) - or you can download the cards on sheets (pdf file). Right click and download the link (Windows) or option/alt click (Mac) otherwise Acrobat may load as a plug in and show the file on screen instead of downloading. This is a large file (460K).
**Trouble shooting 1.** Volunteers, mentors or staff help users withtechnical and other problems
**Helpdesk 2.** A telephone helpdesk provides advice and support tousers
**Web correspondents 1.**Volunteers develop news, features,photographs and video for the portal and help other users
**Tutor support 1.** Volunteers work with tutor/mentors to provideadditional support to users
**Champions procedures 1.** A volunteer policy and rewards systemprovides clearer roles and recognition for champions.
**Champion support 1.** A dedicated worker - or volunteer - managesand helps champions and their support/training programme
**Needs research 2.** Research identifies community needs and whypeople may or may not be interested in the digital community.
**Visioning workshops 2.** Workshops with key interests and usersengage them in development of projects and a long term vision for theproject.
**2000 Friends forums 1.** The site continues to develop as aninformal complement to the official portal.
**Virtual twinning 1.** The NAI network twins with other communitieswhere champions are playing a strong role in wired up communities inthe UK and elsewhere (e.g New Zealand)
**Online learning 2.** Colleges and centres offer online courses andother learning opportunities to adults and children
**Services online 3.** Public information and services are availableonline through the portal, allowing transactions at a distance.
**Multimedia projects 2.** Users have access to multi-media facilitiesto develop their own projects.
**Island websites 1.** Enthusiasts are trained and to create sites andsupport others
**E-commerce 2.** Systems and support for small firms to develop theire-commerce capabilities
**Family projects 1.** Mothers and daughters, fathers and sons - andgrandparents - learn together through projects
**Local history and genalogy 1.** Workshops introduce people to thescope for tracing family histories, and researching and publishinglocal history.
**Stories on the web 1.** People can use audio, video and web pages toraise issues of personal and community interest in their own words.
**E-mail newsletters 1.** E-mail newsletters are developed by localgroups to complement print newsletters
**Online participation** 2. Discussion lists/forums enable differentinterests to air their views.
**Youth projects 1.** Young people and agencies to produce special webcontent
**Ask the experts 1**. Volunteers with differing skills act as‘experts online’ to provide an advice forum for other users.